Please note these drivers are for developers who want to experiment with OpenGL 4.6. Edit: apparently cpu autocorrects to council.
#OPENGL 4.6 DRIVER#
Airlie notes though that there still are some fixes elsewhere in the driver still needing to land before it will be formally in compliance with this latest OpenGL revision. OpenGL Driver Support: - Windows driver version 382.88 and Linux drivers version 381.26.11 provide beta support for OpenGL 4.6 and GLSL 4.60 on capable hardware. While everyone else is correct about the 920m not supporting opengl 4.6, the main issue you're going to have is that a laptop that old is absolutely not going to run yuzu at playable framerates anyway. Now that ARB_texture_filter_anisotropic is exposed, LLVMpipe is effectively at the OpenGL 4.6 milestone. Buy YT-GT1030-4G/D4 Nvidia GeForce GT 1030 Graphics Card(FAST SHIPPING), 4GB 64-Bit GDDR4 PCI Express 3.0 x 4, HDMI/DVI-D Dual Output Ports, YT-GT1030-4G/D4 OpenGL 4.6, Desktop GPU, with fast shipping and top-rated customer service. Making this anisotropic filtering for LLVMpipe all the more important is that it was the latest extension preventing LLVMpipe from advertising OpenGL 4.6. Technical Title: OpenGL 4.6 for Windows Requirements: Windows 8. My Pascal-based Nvidia GPU is showing OpenGL 4.6 on Windows 10.
One borked line of code during a code refactoring led to poor quality anisotropic filtering for Softpipe and initially carried over to this new implementation but now addressed. OpenGL 4.6 isnt anything like OpenGL 1.0/2.0 even though you can still run those old. As of yesterday, the code was merged and is based on code originally written for the slower Softpipe OpenGL driver code.ĭavid Airlie went on to note on his Blogspot that in the process he also discovered and fixed an AF quality issue with Softpipe that dates back five years. The LLVMpipe software OpenGL driver in Gallium3D as well as the Lavapipe Vulkan software implementation now have anisotropic texture filtering support with Mesa 21.3 development code.ĭavid Airlie of Red Hat has been working on the anisotropic filtering support on and off the past half-year. Phoronix articles, reviews and news stories covering OpenGL 4.6.This searches our archive since the launch of Phoronix in 2004.